CARD BULLET Re:LOAD Game Overview
In CARD BULLET Re:LOAD, players aim to eliminate each other by firing shots to deal damage - utilizing technical skills and disarming tactics to give themselves a further edge in combat! Below is a brief overview of the game. More detailed rules can be found in the rulebook.
Rank 1 and 2 Cards:
Players receive three rank 1 cards and one rank 2 card to begin the game.
Rank 1 cards:
Hit (red/damage) - place the card in another player's area to deal damage. When someone accumulates 3 damage, they are eliminated from the round. The last person remaining gets 1 point - 2 points are needed to win the game!
Shot (blue/technical) - when used, the player can move a red/damage type card from their area to another player's area.
Disarm (green/destruction) - when placed in another player's area, they must discard a blue/technical type card of their choice, if applicable. The person who played this card then takes another turn.
Rank 2 cards:
Counter (blue/technical) - when a red/damage type card is placed in a player's area, they may use this card to move the red/damage type card to the attacker's area. Counter can be used against another counter!
Headshot (red/damage) - a stronger version of the "Hit" card that cannot be countered.
On Your Turn:
On your turn, you may either "Reload," adding a card (from a combined deck of rank 1 and 2 cards) to your hand (max 5) or "Use a Card," playing a card and activating its effect.
Round/Game Outcome:
When only one player is remaining, the round ends, and the surviving player gains 1 point. The first person to get 2 points wins the game!